ServerConfig

Struct ServerConfig 

pub struct ServerConfig {
    pub transport: Arc<TransportConfig>,
    pub crypto: Arc<dyn ServerConfig>,
    pub validation_token: ValidationTokenConfig,
    /* private fields */
}
Available on crate feature quic only.
Expand description

Parameters governing incoming connections

Default values should be suitable for most internet applications.

Fields§

§transport: Arc<TransportConfig>

Transport configuration to use for incoming connections

§crypto: Arc<dyn ServerConfig>

TLS configuration used for incoming connections

Must be set to use TLS 1.3 only.

§validation_token: ValidationTokenConfig

Configuration for sending and handling validation tokens

Implementations§

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impl ServerConfig

pub fn new( crypto: Arc<dyn ServerConfig>, token_key: Arc<dyn HandshakeTokenKey>, ) -> ServerConfig

Create a default config with a particular handshake token key

pub fn transport_config( &mut self, transport: Arc<TransportConfig>, ) -> &mut ServerConfig

Set a custom TransportConfig

pub fn validation_token_config( &mut self, validation_token: ValidationTokenConfig, ) -> &mut ServerConfig

Set a custom [ValidationTokenConfig]

pub fn token_key( &mut self, value: Arc<dyn HandshakeTokenKey>, ) -> &mut ServerConfig

Private key used to authenticate data included in handshake tokens

pub fn retry_token_lifetime(&mut self, value: Duration) -> &mut ServerConfig

Duration after a retry token was issued for which it’s considered valid

Defaults to 15 seconds.

pub fn migration(&mut self, value: bool) -> &mut ServerConfig

Whether to allow clients to migrate to new addresses

Improves behavior for clients that move between different internet connections or suffer NAT rebinding. Enabled by default.

pub fn preferred_address_v4( &mut self, address: Option<SocketAddrV4>, ) -> &mut ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn preferred_address_v6( &mut self, address: Option<SocketAddrV6>, ) -> &mut ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn max_incoming(&mut self, max_incoming: usize) -> &mut ServerConfig

Maximum number of [Incoming][crate::Incoming] to allow to exist at a time

An [Incoming][crate::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. While this limit is reached, new incoming connection attempts are immediately refused. Larger values have greater worst-case memory consumption, but accommodate greater application latency in handling incoming connection attempts.

The default value is set to 65536. With a typical Ethernet MTU of 1500 bytes, this limits memory consumption from this to under 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn incoming_buffer_size( &mut self, incoming_buffer_size: u64, ) -> &mut ServerConfig

Maximum number of received bytes to buffer for each [Incoming][crate::Incoming]

An [Incoming][crate::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 10 MiB–an amount such that in most situations a client would not transmit that much 0-RTT data faster than the server handles the corresponding [Incoming][crate::Incoming].

pub fn incoming_buffer_size_total( &mut self, incoming_buffer_size_total: u64, ) -> &mut ServerConfig

Maximum number of received bytes to buffer for all [Incoming][crate::Incoming] collectively

An [Incoming][crate::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn time_source( &mut self, time_source: Arc<dyn TimeSource>, ) -> &mut ServerConfig

Object to get current SystemTime

This exists to allow system time to be mocked in tests, or wherever else desired.

Defaults to [StdSystemTime], which simply calls SystemTime::now().

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impl ServerConfig

pub fn with_single_cert( cert_chain: Vec<CertificateDer<'static>>, key: PrivateKeyDer<'static>, ) -> Result<ServerConfig, Error>

Available on crate features rustls-aws-lc-rs or rustls-ring only.

Create a server config with the given certificate chain to be presented to clients

Uses a randomized handshake token key.

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impl ServerConfig

pub fn with_crypto(crypto: Arc<dyn ServerConfig>) -> ServerConfig

Available on crate features aws-lc-rs or ring only.

Create a server config with the given crypto::ServerConfig

Uses a randomized handshake token key.

Trait Implementations§

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impl Clone for ServerConfig

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fn clone(&self) -> ServerConfig

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerConfig

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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