#[non_exhaustive]pub struct Sink;alloc_io)Expand description
Trait Implementationsยง
impl Copy for Sink
1.0.0 ยท Sourceยงimpl Write for Sink
impl Write for Sink
Sourceยงfn write(&mut self, buf: &[u8]) -> Result<usize, Error>
fn write(&mut self, buf: &[u8]) -> Result<usize, Error>
Sourceยงfn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
can_vector)Sourceยงfn write_all(&mut self, _buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, _buf: &[u8]) -> Result<(), Error>
Sourceยงfn write_all_vectored(&mut self, _bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, _bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
write_all_vectored)Sourceยงfn write_fmt(&mut self, _args: Arguments<'_>) -> Result<(), Error>
fn write_fmt(&mut self, _args: Arguments<'_>) -> Result<(), Error>
1.48.0 ยท Sourceยงimpl Write for &Sink
impl Write for &Sink
Sourceยงfn write(&mut self, buf: &[u8]) -> Result<usize, Error>
fn write(&mut self, buf: &[u8]) -> Result<usize, Error>
Sourceยงfn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
can_vector)Sourceยงfn write_all(&mut self, _buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, _buf: &[u8]) -> Result<(), Error>
Sourceยงfn write_all_vectored(&mut self, _bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, _bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
write_all_vectored)Sourceยงfn write_fmt(&mut self, _args: Arguments<'_>) -> Result<(), Error>
fn write_fmt(&mut self, _args: Arguments<'_>) -> Result<(), Error>
Auto Trait Implementationsยง
impl Freeze for Sink
impl RefUnwindSafe for Sink
impl Send for Sink
impl Sync for Sink
impl Unpin for Sink
impl UnsafeUnpin for Sink
impl UnwindSafe for Sink
Blanket Implementationsยง
Sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Sourceยงimpl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
ยงimpl<T> ExecutableCommand for T
impl<T> ExecutableCommand for T
ยงfn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self.
ยงArguments
-
The command that you want to execute directly.
ยงExample
use std::io;
use crossterm::{ExecutableCommand, style::Print};
fn main() -> io::Result<()> {
// will be executed directly
io::stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}Have a look over at the Command API for more details.
ยงNotes
- In the case of UNIX and Windows 10, ANSI codes are written to the given โwriterโ.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer. Therefore, there is no difference between execute and queue for those old Windows versions.
ยงimpl<T> Instrument for T
impl<T> Instrument for T
ยงfn instrument(self, span: Span) -> Instrumented<Self> โ
fn instrument(self, span: Span) -> Instrumented<Self> โ
Sourceยงimpl<T> IntoEither for T
impl<T> IntoEither for T
Sourceยงfn into_either(self, into_left: bool) -> Either<Self, Self> โ
fn into_either(self, into_left: bool) -> Either<Self, Self> โ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSourceยงfn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreimpl<T> Message for Twhere
T: Send + 'static,
ยงimpl<T> Pointable for T
impl<T> Pointable for T
ยงimpl<T> QueueableCommand for T
impl<T> QueueableCommand for T
ยงfn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flushis called manually on the given type implementingio::Write. - The terminal will
flushautomatically if the buffer is full. - Each line is flushed in case of
stdout, because it is line buffered.
ยงArguments
-
The command that you want to queue for later execution.
ยงExamples
use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}Have a look over at the Command API for more details.
ยงNotes
- In the case of UNIX and Windows 10, ANSI codes are written to the given โwriterโ.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer. Therefore, there is no difference between execute and queue for those old Windows versions.
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
ยงimpl<W> SynchronizedUpdate for W
impl<W> SynchronizedUpdate for W
ยงfn sync_update<T>(
&mut self,
operations: impl FnOnce(&mut W) -> T,
) -> Result<T, Error>
fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T, ) -> Result<T, Error>
Performs a set of actions within a synchronous update.
Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.
ยงArguments
-
Function
A function that performs the operations that must execute in a synchronized update.
ยงExamples
use std::io;
use crossterm::{ExecutableCommand, SynchronizedUpdate, style::Print};
fn main() -> io::Result<()> {
let mut stdout = io::stdout();
stdout.sync_update(|stdout| {
stdout.execute(Print("foo 1\n".to_string()))?;
stdout.execute(Print("foo 2".to_string()))?;
// The effects of the print command will not be present in the terminal
// buffer, but not visible in the terminal.
std::io::Result::Ok(())
})?;
// The effects of the commands will be visible.
Ok(())
// ==== Output ====
// foo 1
// foo 2
}ยงNotes
This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.
When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.
This mode attempts to mitigate that.
When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.